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FOONDA QUICKSTART GUIDE

FOONDA QUICKSTART GUIDE

Base Rule

This is Foonda
And this is the Flagpole
Guide Foonda in reaching the flagpole.
Utilize puzzle pieces with diverse functionalities.

Puzzle Pieces

Turnslab

Touching Turnslab redirects Foonda at a 90-degree angle.
Turnslab responds to contact by rotating 90 degrees clockwise.
Foonda remains unswayed upon contact, if the exit side is obstructed.

Turntriangle

Touching Turntriangle redirects Foonda at a 90-degree angle.
Turntriangle responds to contact by rotating 90 degrees clockwise.
Foonda remains unswayed on contact with the wall side.
Closed
Open
Pink ball stuck

Shiftmanhole

Foonda can traverse the Shiftmanhole in its closed state, which then transitions to its open state.
Once opened, it becomes impassable for Foonda without inserting a pink ball.

The Pink Ball

The pink ball can be pushed by Foonda and other puzzle pieces.
The pink ball serves as a bridge when inserted into an open Shiftmanhole.
Be cautious - stacked pink balls won't budge.

Floproller

A collision from Foonda triggers a flop.
Upon flopping, pushing the yellow side at the right angle sets Floproller rolling.
A side collision with the black side can stop Foonda's movement, acting like a wall.

Portal

Transports Foonda to the corresponding portal across the map.
Portal operation ceases if there's an obstruction at the exit.
Wallifier
Wall

Wallifier

Wallifier is movable with a push from Foonda.
Upon contact, Wallifier can transform other puzzle pieces into walls.

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